Submitted by circadianwolf on Sun, 03/18/2012 - 12:39
- Calculate the Difficulty of the task you are rolling, modified by any appropriate bonuses or penalties (such as Fatigue). The standard Difficulties are as follows:
|
Difficulty |
1d6 |
2d6 |
3d6 |
4d6 |
5d6 |
6d6 |
---|
Very Easy |
4 |
50% |
90% |
99.5% |
100% |
Easy |
8 |
14% |
50% |
80% |
97% |
99.75% |
99.99% |
Medium |
12 |
3% |
20% |
50% |
80% |
95% |
99% |
Hard |
16 |
1.5% |
7% |
25% |
50% |
75% |
90% |
Very Hard |
20 |
negligible |
3% |
12% |
30% |
50% |
75% |
- Choose a relevant Skill and a relevant Attribute. If the total of Skill + Attribute is greater than or equal to the Difficulty, you do not need to roll and you do not expend Stamina. You simply accomplish the task with a minimum of effort.
For example, a character with Health 2 and Swimming 2 attempting a Very Easy (4) Difficulty task of swimming in a pool does not normally need to roll or expend Stamina, barring circumstantial penalties.
- If the total of Skill + Attribute is less than the Difficulty, roll a number of d6s equal to Skill + Attribute. Total the results.
- For any die that rolled a 6, re-roll the die and add the result to the total. Continue re-rolling any additional 6s. A die that rolled a 6 is said to have exploded.
- Compare the total to the Difficulty of the task, based on the following table:
Difficulty + 4 ≤ Total |
Critical success |
You accomplish the task and gain a Boon. |
Difficulty ≤ Total < Difficulty + 4 |
Success |
You accomplish the task. |
Difficulty - 4 ≤ Total < Difficulty |
Partial success |
You may accomplish the task by accepting a Bane. Otherwise, you fail to accomplish the task. |
Difficulty - 8 ≤ Total < Difficulty - 4 |
Failure |
You fail to accomplish the task. |
Total < Difficulty - 8 |
Critical failure |
You fail to accomplish the task and suffer a Bane. |